Table of Contents

Images

Gareth Casey Updated by Gareth Casey

If you want to add an Image to your video project, you can either import any image that you already have or you can search the library of stock Images that are provided to you in Flashback Express 7.

Adding An Imported Image

Before adding your Image to your project, you will first need to import it into your My Files. Simply click the Import Media button at the top of the My Files tab of the Media Panel and the select the file from your computer. It will then be added to your My Files.

You can then add your Image to your project by dragging and dropping it from My Files on to either the Canvas or Timeline. Or you can click Image's thumbnail to add it to the Timeline.

To the Canvas

If the Image is dropped on to the Canvas, the Image will appear in the exact spot on the Canvas where it was dropped and it will appear on top of any other objects that have already been added to the project.

An Image object will also appear on the Timeline beginning at the current frame with a default display duration of 10 seconds.

To the Timeline

If the Image is dragged on to the Timeline, the Image object will begin at whatever time it was dropped at. Or, if the Image is added by clicking its thumbnail, the Image will be added to the Timeline at the current frame.

In either case, the Image that appears on the Canvas will be positioned in the default position in the center of the Canvas.

Adding a Stock Image

If you need to find an Image because you don't already have something suitable, you can search the library of stock images by going to the Stock section of the Media Panel and then switching to the Images tab to search for an Image.

To add an Image from your Image search, you can either simply drag and drop it on to either the Canvas or Timeline or click the Image's thumbnail.

Resizing and Cropping Images

Images can be resized by clicking and dragging the corners of the Image. The proportions of the Image will be locked when resizing, so it will always increase in height and width together to maintain the correct aspect ratio.

Alternatively, clicking and dragging on the edges of the Image will crop the Image down instead of resizing it. This allows you to trim the Image if you do not want to show all of it

Finally, instead of manually resizing an Image, you can either set it to fit to or fill the entire Canvas by clicking the relevant button in the Style panel while the Image is selected. When fitting to the Canvas, the Image will be made as large as possible without cropping any of it, whereas filling the Canvas will make the Image large enough to cover the entire Canvas even if that means part of the Image get crops off by the edge of the Canvas.

Rotating and Flipping Images

Images can be rotated by clicking and dragging the icon to rotate the image.

Or the Image can be flipped horizontally or vertically by clicking the and buttons in the Style panel while the Image is selected.

Changing Image Duration

Image objects will have a default duration of 10 seconds but this can be adjusted by clicking and dragging either end of the timeline object to extend or shorten it.

Customizing an Image style

When an Image is selected, either on the Canvas or on the Timeline, it's style properties will appear in the Style Panel allowing you to custom the following:

Opacity - Make your Image appear transparent by reducing the Opacity. The lower the opacity, the more that you will be able to see through the Image.

Fade-in animation - When enabled, your Image will gradually fade in when it is due to appear. The Duration slider lets you control how quickly the Image appears.

Fade-out animation - When enabled, your Image will gradually fade out as it approaches the time when it is due to disappear. The Duration slider lets you control how quickly the Image disappears.

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